Blog

Elections

Elections are 24h votes where you can give a personal vote to the candidate or party you prefer from a default list for the game.

They are repeated in cycles of 5 days (4 + 1 day of voting), being independent of each other (because they are the votes of one does not have to be the votes of the other) although they can coincide the same day (by chance or by the leaders deliberately).

You can vote any user with level 50 or higher and present the residence in the region (24h) of the elections (except in the primaries).

We found four types of elections:

Party primary elections

Function: Determine the party list. The order of the list is chosen (for parliamentary elections) and the list-head (presidential candidate if the party won seats in parliament).

Candidates: All those members of the party at the beginning of the vote.

Voters: All members of the party until the end of the vote (even if you enter later, you can vote).

Forms of government: in all.

Leader presidential election

Function: To determine the leader of the nation, who will elect the rest of the government (Ministers and advisers).

Candidates: All party heads (first in the party list) of the nation if they won any seats in the past parliamentary elections. If the party stops being in a national region loses its candidate.

Voters: All residents in regions of the nation who have stayed 24h with the residence (after 24h with the residence you can vote). If you lose your residence your vote is not counted.

Forms of Government: in Republic and hegemonic party.

Parliamentary elections

Function: They determine the seats (percentage of seats of parliament by percentage of the total votes to the party) which takes each party of the nation. Of the seats obtained, within each match are allocated in order on the list.

Candidates: All parties of the nation (its headquarters are in a region belonging to the region). If the party stops being in a national region it disappears from the parliament. If a party gets more seats than members has the party to occupy the seats will be vacant (empty in Parliament). If new members enter the game they will be granted a seat.

Voters: All residents in regions of the nation who have stayed 24h with the residence (after 24h with the residence you can vote). If you lose your residence your vote is not counted.

Forms of Government: In Republic, in hegemonic party and in monarchy.

Autonomous elections

Function: They determine the seats (percentage of seats of parliament by percentage of the total votes to the party) which takes each party of the autonomy. Of the seats obtained, within each match are allocated in order on the list.

Candidates: All the parties of the autonomy (its seat is in a region pertaining to the autonomy). If the party stops being in an autonomous region it disappears from the parliament. If a party gets more seats than members has the party to occupy the seats will be vacant (empty in Parliament). If new members enter the game they will be granted a seat.

Voters: All residents in regions of autonomy who have stayed 24h with the residence (after 24h with the residence you can vote). If you lose your residence your vote is not counted.

Forms of government: in all.

Vote

Once every 5 days there is a vote to elect the leader of the Nation (presidential) and another to assign the seats of Parliament (parliamentary).

Depending on the form of government we find different #elecciones:

In Republic there are presidential elections (elect the leader of the Nation) and parliamentarians (vote to the party to get seats).

In monarchy there are parliamentary elections but Parliament is not so important. In dictatorship there are no elections of any kind.

To vote you need to have the residency in a region of the nation and carry at least 24h with residence in that country. When are the elections you will have a notice in the general profile:


Election of leader: presidential elections. Elections have begun: vote: parliamentary elections.

Select the blue button and choose the party or candidate you want to vote for.

General considerations:

It is not possible to rectify your vote, so make sure you don't go wrong. The voting counters show you the time remaining until the end of the vote. Sometimes there is a second counter that tells you when you can vote (you need to have the 24h residency in the region before you can vote).

Residences and work Permits

  • To travel to a place, in the profile of the region of interest, select the "Travel here" button and start to move, which takes a few minutes (the farther you are from the region the longer it takes to travel)
  • However, this is not always possible as most regions have "closed borders" and there is no "immigration agreement" between the country you want to go to and where you are. Selecting the button will stay red and will not allow you to scroll.
  • To be able to travel there you must get either the residence or the work permit, which are requested in the same profile, selecting one of the buttons:
  • Once selected you have to wait for it to be accepted or rejected.

Laws

Typical laws

New building:

It builds the indicated amount of public buildings (not including military academies and factories). This has a cost corresponding to the number of buildings relating to construction. These laws can immediately accept the dictators, monarchs, ministers of economy and the governors, the latter in the Republic.

Resource browsing:

This law is put as the resources are spent for the work of the citizens. There is an invariable daily limit of recharge that is 2500 for gold and a momentary recharge limit that is up to a maximum indicated by the Deep Exploration level (being the maximum 637 points for gold). Dictators, monarchs, ministers of economy and governors in the Republic can accept it immediately.

Military agreement:

It allows to participate in a front in which the nation participates with whom you share the agreement from the territory of your nation (with the respective penalty by distance). This law is also symbolic as a guarantee of defence between nations, which can be respected or not. They can only be accepted immediately by dictators, monarchs and foreign ministers.

Deep Exploration:

Increases the deep-scan value of a resource in a territory for a week. There can only be one active at a time per region (you can have all your regions with a deep scan for each resource). These laws cost diamonds, gold and money. This law can only be accepted immediately by dictators, monarchs and ministers of economies.

Declaration of War:

You start an attack front from one region of your country to another region of a country from another block with land border to this region. On the terrestrial fronts are used bombers, ships, tanks or missiles (radiation). -they can immediately accept the dictators, monarchs and presidents with the charge of Commander (law).

Declaration of naval Warfare:

You start an attack front from a coastal region of your country to another region of a country of another block that is within reach. It must be said that this type of war lasts 48 hours and consists of two types of battles, the Naval battle (the first 24 hours of war) in which battleships are used and the landing (the other 24 hours of war), in which land troops are used. This law can be immediately accepted by the dictators, monarchs and presidents with the charge of Commander (law).

Declaration of spatial Warfare:

You start an attack front from a region of your country on Earth to another region of another block country on the moon. In this war space satellites are used, the most expensive troop of the game, during the day that the battle lasts. This law can be immediately accepted by the dictators, monarchs and presidents with the charge of Commander (law) and only if the selected region is of the 20 regions with more space ports.

Modification of the income tax:

Establishes a percentage of income nationwide. It is applied on the money ($) obtained by the gold work or fixed salary resources (always $). This law can be immediately accepted by dictators, monarchs and ministers of Economics.

Consolidation of the region:

Yield a region of your nation to another nation. The other state must accept this consolidation to succeed. This law cannot be accepted instantaneously, it lasts 24 hours since the country receiving the region puts the law in its parliament. How it is of usual, this law can only put it the President of the Republic, Monarch or dictator.

New election of Parliament:

This law initiates new elections to Parliament but does not convene the presidential elections. How you can see when you put the law, this law is not immediate approval but you have to wait 24 hours of the law.

Sell Resources:

It allows to sell resources and gold of the state coffers in the state market to a certain amount of money ($). Dictators, monarchs and ministers of economy can accept it immediately.

Transfer quote:

It sends resources and gold directly from some coffers to others. It is carried out between two states, from an autonomy to its own state or from a state to an autonomy. This law can be immediately accepted by dictators, monarchs and ministers of economy if they are state. Yes are autonomous are made in 24h.

The factories of tax exits:

It establishes a percentage of all the resources generated nationwide. It is applied on the resources obtained by the work in the factories (except gold). This law can be immediately accepted by dictators, monarchs and ministers of Economics.

Working in the non-residential region:

It prevents or permits working in the territory if there is no residence or work permit in the territory. This law can be accepted immediately by the monarch or dictator while in the Republic it takes 24 hours to settle.

Immigration Agreement:

It allows those in the nation in question to enter the territory of your nation freely despite having closed borders or having no work permit or residence. It can be done bilaterally from the other Parliament and from your nation can enter the other state. This law can be immediately accepted by dictators, monarchs and foreign ministers.

Market Rates:

It establishes a percentage to the sales of all the citizens who are in the territory and make a transaction (sale, not buy). It is applied on the money ($) obtained by the sale of resources or weapons in the market. This rate is extracted from the price set by the user. Dictators, monarchs and ministers of economy can accept it immediately.

Close/open borders:

It allows or impedes the free movement of persons who do not have work or residence permits or come from a state with a migratory agreement. Dictators, monarchs and foreign ministers can immediately accept it.

Change Travel Fee:

Sets a symbolic price (max. of 120k $) to be paid every time one of the regions of your state is stepped on. The value depends on the player's level, increasing progressively. They can accept it directly dictators and monarchs.

Size of Parliament:

It establishes the maximum number of parliamentarians in the Hemicycle (60, 80, 100 or 150). They can accept it directly monarchs.

Hegemonic party:

It changes the system of government to single party. This makes only one party able to get seats in parliament, the rest being left out. This law must be approved with 80% of the votes, only then it is done instantaneously. 31 days.

Change state title:

Changes the name of the territory to the selected text. They can accept it directly dictators and monarchs. They can also put this law to the parliamentarians but to be approved it needs a simple majority and that passes the 24 hours of the law.

Confirm Region Consolidation:

After proposing the law of consolidation of the issuing state, this law is approved in the receiving State so that the transfer of the region is done correctly.


Change the coat of arms:

Change the shield of the territory by the selected image. They can accept it directly dictators and monarchs. They can also put this law to the parliamentarians but to be approved it needs a simple majority and that passes the 24 hours of the law.

Commander of State:

It allows the president to declare wars instantly once he is declared a commander. This law cannot be approved instantaneously.

Proclamation of the Dictatorship:

It changes the system of government to dictatorship and in this way the dictator proposes almost all the laws to the instantaneously. The economic adviser (Minister of Economy) is able to propose them without accepting them and to recharge gold instantly. The dictatorship must be approved with 80% of the votes, only then it is done instantaneously. The nation must have fulfilled a minimum of 31 days from its formation.

Leader Processing:

Once approved, new presidential elections are convened. This law cannot be accepted instantaneously and only against presidents.

Residence:

It allows to alternate between granting residences freely (they are requested and accepted directly for finding you in that region) or accepts/denies the leader or the Foreign Minister in Republic. This law cannot be accepted instantaneously.

Autonomy Management:

Grants/eliminates autonomy over a region. They can only accept it directly dictators and monarchs. In Republic it must be accepted by a simple majority and must be waited 24 hours of the law.

Attach to Autonomy:

It allows to ascribe the selected region to a pre-existing autonomy, that makes it ends up being part of it. This law allows to form a superautonomy. As of usual, this law can directly accept dictators and monarchs. In the case of the Republic the law takes 24 hours and must be accepted by a simple majority.

Declaration of Independence:

The selected region ceases to belong to the state to be an independent region. Once their borders remain open, at 24h the elections will begin and it has a 1 week immunity. This law cannot be accepted instantly.

Transfer the state capital: 

The region selected as the state capital is designated. It counts as a warehouse point of the state budget and cannot be declared autonomy.

Appoint governor of the region:

Elects a person as governor of an autonomy from the national parliament. The governor can build and recharge gold in the region immediately. This law can directly accept dictators and monarchs.

Special laws

Form State:

After having parliament, an independent region can be established as a country. It initiates the elections of leader, which can not be named dictator nor to change the form of government for a month. It is decreed as soon as the majority of parliamentarians have accepted it.

DECLARE monarchy: 

The dictator becomes king, the form of government is changed to monarchy and parliamentary elections are convened. In monarchy the laws can be decreed by the parliamentarians, but the king decides whether they are accepted or discarded. This law can only be decreed by the dictator.

Declare single party:

The dictator remains, but a parliament appears with the members of the dictator's party. This form of government is similar to dictatorship, but with a parliament that can propose laws (accepted by the dictator exclusively). This form of government can only be decreed by the dictator.

Cancel Dictatorship:

The dictator disappears and elections begin to form a republic. The elections to the Republic jump simultaneously and a full and formal republic is decreed at 24h. It can only be decreed by the dictator.

Cancel Monarchy:

The King abdicates and calls presidential elections, that will make the form of Government becomes a republic. It can only be decreed by the monarch.

Buy in the state market:

It allows to buy resources in the state market for money ($) of the state coffers. You can only bid on the cheapest offer of that time. Only the leader and the Economist through the state coffers or the governor with the autonomic budget can buy in this market.

Change percentage of oil/minerals transferred to the budget:

It establishes a tax on oil and mineral worked. This law applies to the manager's factories. Only dictators, monarchs and economy ministers from the computer can aceptarlade immediately. But it must be said that this law is now obsolete.



Calculators

Dexheim is a Russian RR calculator that gives you the possibility to calculate the values of:

-the costs in gold and time necessary to upload the stats. http://dexheim.ru/calculate/en/perks.php

-the costs of a gold factory. http://dexheim.ru/calculate/en/pricefactory.php

The damage, calculating the military buildings and your stats. http://dexheim.ru/calculate/en/damage.php

-The cost of buildings. http://dexheim.ru/calculate/en/builds.php

-The value of a region by budget. http://dexheim.ru/calculate/en/pricereg.php

what it costs to climb the house. http://dexheim.ru/calculate/en/building.php

Subsection: The calculator is in English, Google gives the option to automatically translate from English to Spanish, for me with that translation is enough to understand what puts the calculator

(https://support.google.com/chrome/answer/173424?co=GENIE.Platform%3DAndroid&hl=es-419&oco=1)

Although there are atypical words, for example "Perks", which refers to the stats or "private buildings" which is the house.

All Calculators Menu:

http://dexheim.ru/calculate/en/

Formulas

Damage formula:

[1 + Índice militar/20 + Sistema de Misiles/400 + Puerto naval/400 + Aeropuerto/400 + Academia militar/400 + Fuerza/100 + Bonus de Nación X 3 + (Educación + Aguante + Nivel)/200]

X α-Troops damage

-> On the other hand, the penalty is subtracted by distance and multiplied by the error variable whose value is random (+/-12.5%).

Distance penalty formula:

y = 0, 017683x ^ 0.9

and: Penalty (%)

X: Distance (km)

Maximum distance without penalty: 500km

Formula of penalty to the recharge of energy by pollution:

y = 0, 09x ^ 0.8

and: Penalty (%)

X: Pollution (UDS)

Note: From 48.5 radiation the recharge time is greater than the automatic working time (2%, 12 sec), so it stops getting gold.

Formulas for obtaining level experience by different activities:

Work: y = 100x

And: Level Experience (EXP)

X: Worked power (E)

Stats: y = 100x

And: Level Experience (EXP)

x: New gotten stat level (UDS)

War: y = x/3

And: Level Experience (EXP)

x: Damage produced (UDS)

Resource factories capacity formulas by level and resource:

-Oil: y = 40.000.000 x

Y: Factory Capacity (BBL)

X: Factory Level (UDS)

Mineral: y = 40.000.000 x

Y: Factory Capacity (kilo)

X: Factory Level (UDS)

Uranium: y = 5.000.000 x

Y: Factory Capacity (g)

X: Factory Level (UDS)

Diamond: y = 50,000 x

And: Factory Capacity (PCS)

X: Factory Level (UDS)

Note: None of them has a money storage limit (€).

Formula for obtaining work experience by working energy:

No Mentors (normal): y = x/10

A mentor: y = 4x/10

Two mentors: y = 6x/10

And: Work experience (EXP Lab)

X: Worked power (E)

Note: This formula is applicable for both resources and gold.

Nation bonus formula for national points worked in each category of the departments:

x = A/b x 10%

X: National Bonus (%)

A: Points of your nation (UDS)

B: Points of the nation with more points (UDs)


Missions

TUTORIAL missions

Working in a private factory:

Description: Work factory.

Bounty: 100 gold.

Go up to Level 60:

Description: Train and gain level experience until reaching level 60.

Reward: 500 gold and 16k energy drinks.

Learn resistance Skill 50:

Description: Increase the resistance to 50.

Reward: nothing.

Learn resistance Skill 100:

Description: Raise the resistance to level 100.

Bounty: 50 gold.

Join a political party:

Description: Join a political party.

Bounty: 100 gold.

Vote in leader elections:

Description: Vote in the presidential elections, which are in Republic and every 5 days.

Reward: 12k energy drinks.

Send troops to any war:

Description: Attack in any of the wars you have.

Bounty: 50 gold.

Mission: Read and qualify any item:

Description: Select an article from the Articles section and hit the arrows.

Reward: 30 gold.

First newspaper article:

Description: Write an article and have positive karma after 12h.

Bounty: 100 gold.

Medal for map History:

Description: Open the map and visit an arrow beyond a year.

Bounty: 50 gold.

Visit the region:

Description: Travel to the indicated region.

Bounty: 100 gold.

Visit the Moon:

Description: Travel to any region of the moon. 

Bounty: 100 gold.

Periodic missions

Building the Military Academy:

Description: Build the Military Academy in your region of residence. It can be done on a daily basis.

Reward: 20 gold and 500 energy drinks.

Working class Hero:

Description: Work in any factory at least once every day. You get the fifth day.

Reward: 4000 energy drinks.

Working in the departments:

Description: Work in the departments of the region where you are at that time. It can be done on a daily basis.

Reward: nothing.

Border cost

System used from the 04/10/18 to the present day. 

The value of the borders is fixed by region, regardless of their condition or buildings.

The cost applies over all resources, the values per individual region are:

-> Gold: 120kk G/h

-> Money: 120kk €/h

-> oil: 90k bbl/h

-> Ore: 90k kg/h

-> Uranium: 3,600 g/h

-> Diamond: 60 pcs/h

In addition, a plus per residence issued by the leader is applied to border spending for each territory of the nation:

-> Gold: 30kk G/h

-> Money: 30kk €/h

-> oil: 12k bbl/h

-> Ore: 12k kg/h

-> Uranium: 1,200 g/h

-> Diamond: 15 pcs/h

In other words, the formula for each resource in national border spending was:

-> Gold: 150.000.000 x (G/h)

-> Money: 150.000.000 x (€/h)

-> Oil: 102.000 x (bbl/h)

-> Ore: 102.000 x (kg/h)

-> Uranium: 4,800 X (g/h)

-> Diamond: 75x (pcs/h)

x = Number of regions of the nation

Country of 2 regions. Borders

Country of 2 regions. Residence

Departments

The departments are national bonuses in weapons, resources or constructions that work their inhabitants of more than 100 of education.

Work them


Once you have reached the level of education stats at 100 you will be unlocked, both in the profile of the most rated department Nation: as in your own mission profile.

You can work 10 points daily, renewing every end of the day.

You can distribute those points freely between the different categories and once you have added 10 points press the Green work button (10/10). It will turn gray with a counter until the end of the day.

To work them you must be located in the territory of the nation in which you want to work the departments.


There are usually some categories marked as priority. These departments are chosen and marked by the nation's leader. They intend to work on these departments on a priority basis.

Effects


The bonuses are national in nature, so all regions of the nation benefit from this bonus.

It is a percentage of between 10% and 0% that affects the basal value of that which improve.

That world region with the most points in a department will receive a 10% bonus and the rest of the nations will have a proportional bonus with the maximum points for reference (points/points max. x 10%).

If you have no point worked in that department, your bonus is 0%.

The state must exist for more than 31 days (when changes in government forms are allowed) for bonuses to take effect.

Categories (11)

Resources (7): Gold, petroleum, Mineral, uranium, diamonds, liquid oxygen and helium-3

They improve the performance by X% of the work in the factories of the worked resource, so that more profit is extracted.

This bonus is not reflected in the prediction of work, only appreciated when you work in the mine.

Constructions (1): Buildings

The cost of building new buildings decreases by X%.

The bonus is applied at the time of enactment of the new building law.

Armament (3): Tanks, battleships and space station-

The damage caused by the troops in the wars in which the nation is involved is increased by X%.

In addition, when working in Space station, the travel time between the moon and the country's territories is reduced by X%.




State market

The state market is a trade in which the nations sell the resources of their budget in exchange for state money and buy with that same money offers of resources posted by other countries. It works the same as the players ' market, except for a number of features:

The seller is any parliamentarian who manages to pass a law to sell resources, where the desired offer is indicated. The Minister of Economy, monarch or dictator can do so immediately, just as they can apply on another nation a cancellation of imports (you stop perceiving the offers of that state) or exports (the other State ceases to perceive your offers). Budget resources are being sold in exchange for state money.

The buyer can only be the leader of the nation and the minister or economic adviser (with State budget) or the governor of an autonomy (with autonomic budget) of a state that does not have canceled the exports with the state of the offer. The transaction is done immediately as soon as the offer is accepted. They buy the resources of the offer in exchange for state money.

In addition:

At the time of trading, the offers and demands are much lower, making the fluctuations much more unpredictable and broad. This added that the offers cannot be cancelled by the seller make the investment something impossible, or at least insecure.

Generally, the value of state money is lower than that of user money, so resources appear more expensive than in the market. This is the main reason why you should not donate user money to the budget because it is devalua.